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9 daysperf(draw) instead of having a hash map for three fold repetion check now we ↵Adam
have
9 daysremoving maximum depth now insted we are gonna just have constant thinging ↵Adam
time of 7 seconds for now if no time controls are speficied
9 daysrenaming thingsAdam
10 daysmaking bot thing moreAdam
10 daysimplementing memory optimazied move using uint16_t instead of a four ↵Adam
integers and one byte
13 daysfixingAdam
14 daysfixing transpoition table bugAdam
14 daysimprovign bot by giving king endgame tableAdam
2026-08-10fixing isseu #1Adam
2026-08-10fixing even more lint waringsAdam
2026-08-10incresing maximum depthAdam
2026-08-08adding time managementAdam
2026-08-02caching kign positionAdam
2026-08-01Update bot.cppAdam
2026-08-01removing openning bookAdam
2026-08-01adding book usageAdam
2026-08-01noneAdam
2026-08-01adding node coutingAdam
2026-08-01cleaning codeAdam
2026-08-01optimalization and naming changesAdam
2026-07-31using cpp check on this projectAdam
2026-07-31making stricter cmake list and then fixing bug it foundAdam
2026-07-31Decresing time to something more resonableAdam
2026-07-31improving iterative deeping codeAdam
2026-07-31changesAdam
2026-07-31improving default depthAdam
2026-07-30optimazingAdam
2026-07-30improving botAdam
2026-07-30improving pawn tbleAdam
2026-07-30making bot better and 50 move rule awareAdam
2026-07-30default depthAdam
2026-07-29new folder structerAdam
2026-07-29adding testing new folder structerAdam
2026-07-29adding depth supportAdam
2026-07-29making bishops more valuableAdam
2026-07-29hellAdam
2026-07-29changesAdam
2026-07-29improving check generationAdam
2026-07-29early return when no legal moves, skipping sort callAdam
2026-07-29fixing cache bugAdam
2026-07-29improving the botAdam
2026-07-29i hate somethingAdam
2026-07-29saving cache to dishAdam
2026-07-29optimazingAdam
2026-07-29making cache have depthAdam
2026-07-29adding transpositionsAdam
2026-07-28renaming none to none pieceAdam
2026-07-28sorting legal moves to optimaze alpha-beta pruningAdam
2026-07-28fixing the hell of a bugAdam
2026-07-28optimazingAdam