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authorAdam <adammegarules1@gmail.com>2026-07-28 09:07:25 +0200
committerAdam <adammegarules1@gmail.com>2026-07-28 09:07:25 +0200
commitbb42f7d438c088b18e953e38cb07d0cdf25f749a (patch)
treedb358c35d178ea3f29e1f8ee5c399009bdb3bae0 /src/bot.cpp
parentab198bd13a44344989c34ee1fda1e56fa00cbe1f (diff)
removing the logging from uci
Diffstat (limited to 'src/bot.cpp')
-rw-r--r--src/bot.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/bot.cpp b/src/bot.cpp
index d0730d8..8b9273e 100644
--- a/src/bot.cpp
+++ b/src/bot.cpp
@@ -4,7 +4,6 @@
#include <algorithm>
#include <cassert>
#include <cmath>
-#include <iostream>
int PAWN_VALUE = 100;
int KNIGHT_VALUE = 200;
@@ -15,8 +14,6 @@ int MATE = 10000;
const int SEARCH_DEPTH = 3;
-int positions_consider = 0;
-
Move EngineGetBestMove(Game *b) {
auto moves = GetLegalMoves(b);
if (moves.size() == 0) {
@@ -43,7 +40,6 @@ Move EngineGetBestMove(Game *b) {
}
}
}
- std::cout << "\nConsider: " << positions_consider << "\n";
return bestMove;
}
float minimax(int depth, Game *b, float alpha, float beta) {
@@ -93,7 +89,6 @@ float minimax(int depth, Game *b, float alpha, float beta) {
}
float EvaluateBoardForWhite(Game *b) {
- positions_consider++;
float score = 0;
bool isStaleMate = false;