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authorAdam <adammegarules1@gmail.com>2026-07-30 17:19:56 +0200
committerAdam <adammegarules1@gmail.com>2026-07-30 17:19:56 +0200
commit0528ed43bb13edd89dfa8a38b9bfca6ba7fd83d6 (patch)
tree4b7dbb7d2f2875a761629da5fe290f7680a46bea /src/moves.hpp
parent8df9e390a71eeb2835eab06ec4b474c8cad63ecd (diff)
optimazing
Diffstat (limited to 'src/moves.hpp')
-rw-r--r--src/moves.hpp15
1 files changed, 9 insertions, 6 deletions
diff --git a/src/moves.hpp b/src/moves.hpp
index 32143f7..282cff8 100644
--- a/src/moves.hpp
+++ b/src/moves.hpp
@@ -4,15 +4,18 @@
#include "board/board.hpp"
#include <vector>
-std::vector<Move> GetLegalMoves(Game *g);
-std::vector<Move> GetPseudoLegalMoves(Game *g);
+std::vector<Move> GetLegalMoves(Game *g, bool GenerateQuietMoves = true);
+std::vector<Move> GetPseudoLegalMoves(Game *g, bool GenerateQuietMoves);
Position IndexToPosition(int i);
void GenerateSlidingMoves(Game *g, int from,
const std::array<int, 4> &directions,
- std::vector<Move> &moves);
-void GenerateKingMoves(Game *g, int from, std::vector<Move> &moves);
-void GenerateKnightMoves(Game *g, int from, std::vector<Move> &moves);
-void GeneratePawnMoves(Game *g, int from, std::vector<Move> &moves);
+ std::vector<Move> &moves, bool GenerateQuietMoves);
+void GenerateKingMoves(Game *g, int from, std::vector<Move> &moves,
+ bool GenerateQuietMoves);
+void GenerateKnightMoves(Game *b, int from, std::vector<Move> &moves,
+ bool GenerateQuietMoves);
+void GeneratePawnMoves(Game *b, int from, std::vector<Move> &moves,
+ bool GenerateQuietMoves);
bool IsSquareAttacked(Game *g, Position square, bool byWhite);
GameState GetNewGameState(Game *g);