diff options
Diffstat (limited to 'src/board.cpp')
| -rw-r--r-- | src/board.cpp | 168 |
1 files changed, 26 insertions, 142 deletions
diff --git a/src/board.cpp b/src/board.cpp index 5c30d75..e8fa787 100644 --- a/src/board.cpp +++ b/src/board.cpp @@ -5,9 +5,6 @@ #include <print> #include <string> -bool WHITE = true; -bool BLACK = false; - const char toChar(pieceType type) { switch (type) { case NONE: @@ -43,153 +40,40 @@ void printBoard(board *b) { std::cout << letter; std::cout << line; - for (int rank = 0; rank < 8; rank++) { - std::printf("%d |", 8 - rank); - for (int file = 0; file < 8; file++) { - Piece piece = b->pieces[rank * 8 + file]; - char symbol = toChar(piece.type); - if (piece.color == BLACK) { - symbol = std::tolower(static_cast<unsigned char>(symbol)); + if (b->turn) { + for (int rank = 0; rank < 8; rank++) { + std::printf("%d |", 8 - rank); + for (int file = 0; file < 8; file++) { + Piece piece = b->pieces[rank * 8 + file]; + char symbol = toChar(piece.type); + if (piece.color == false) { + symbol = std::tolower(static_cast<unsigned char>(symbol)); + } + std::printf(" %c", symbol); + } + std::printf(" | %d\n", 8 - rank); + } + } else { + for (int rank = 7; rank >= 0; rank--) { + std::printf("%d |", 8 - rank); + for (int file = 7; file >= 0; file--) { + Piece piece = b->pieces[rank * 8 + file]; + char symbol = toChar(piece.type); + if (piece.color == false) { + symbol = std::tolower(static_cast<unsigned char>(symbol)); + } + std::printf(" %c", symbol); } - std::printf(" %c", symbol); + std::printf(" | %d\n", 8 - rank); } - std::printf(" | %d\n", 8 - rank); } std::cout << line; std::cout << letter; std::println(); - std::println("Turn: {}", b->turn == WHITE ? "White" : "Black"); + std::println("Turn: {}", b->turn ? "White" : "Black"); std::println("Castling: {}", b->castle); } -void setBoardFen(std::string fen, board *b) { - // example fen rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1 - int file = 0; - int rank = 0; - - std::string castle = ""; - - enum parserState { - POSITION, - TURN, - CASTLE, - ENPASSANT, - CLOCK1, - CLOCK2, - }; - parserState state = POSITION; - - for (int i = 0; i < fen.length(); i++) { - std::printf("state: %d\n", state); - std::printf("doing: %c\n", fen[i]); - if (fen[i] == ' ') { - if (state == POSITION) { - state = TURN; - continue; - } - if (state == TURN) { - state = CASTLE; - continue; - } - if (state == CASTLE) { - state = ENPASSANT; - continue; - } - if (state == ENPASSANT) { - state = CLOCK1; - continue; - } - if (state == CLOCK1) { - state = CLOCK2; - continue; - } - } - if (state == ENPASSANT) { - continue; - } - if (state == CASTLE) { - if (fen[i] == '-') { - castle = "-"; - continue; - } - if (toupper(fen[i]) == 'K') { - castle += fen[i]; - continue; - } - if (toupper(fen[i]) == 'Q') { - castle += fen[i]; - continue; - } - } - if (state == TURN) { - if (toupper(fen[i]) == 'W') { - b->turn = WHITE; - continue; - } - if (toupper(fen[i]) == 'B') { - b->turn = BLACK; - continue; - } - } - if (state == POSITION) { - if (isdigit(fen[i])) { - int move = fen[i] - '0'; - file += move; - if (file > 8) { - std::println("Fatal: file was to big"); - return; // malformed rank - } - continue; - } - if (fen[i] == '/') { - file = 0; - rank++; - if (rank > 8) { - std::println("Fatal: rank was to big"); - return; // malformed rank - } - continue; - } - if (toupper(fen[i]) == 'N') { - Piece piece = createPiece(KNIGHT, isupper(fen[i])); - b->pieces[rank * 8 + file] = piece; - file++; - continue; - } - if (toupper(fen[i]) == 'R') { - Piece piece = createPiece(ROOK, isupper(fen[i])); - b->pieces[rank * 8 + file] = piece; - file++; - continue; - } - if (toupper(fen[i]) == 'Q') { - Piece piece = createPiece(QUEEN, isupper(fen[i])); - b->pieces[rank * 8 + file] = piece; - file++; - continue; - } - if (toupper(fen[i]) == 'B') { - Piece piece = createPiece(BISHOP, isupper(fen[i])); - b->pieces[rank * 8 + file] = piece; - file++; - continue; - } - if (toupper(fen[i]) == 'P') { - Piece piece = createPiece(PAWN, isupper(fen[i])); - b->pieces[rank * 8 + file] = piece; - file++; - continue; - } - if (toupper(fen[i]) == 'K') { - Piece piece = createPiece(KING, isupper(fen[i])); - b->pieces[rank * 8 + file] = piece; - file++; - continue; - } - } - break; - } - b->castle = castle.empty() ? "-" : castle; -} +void PlayMove(Move move, board *b) { return; } |
