blob: 242fdfe5b8e695d39def37cc55318d1521c5fbf1 (
plain)
1
2
3
4
5
6
7
8
9
|
#ifndef SRC_BOT_H_
#define SRC_BOT_H_
#include "board.hpp"
Move EngineGetBestMove(Game *b);
float EvaluateBoardForWhite(Game *b);
float minimax(int depth, Game *b, float alpha, float beta);
#endif /* SRC_BOT_H_ */
|