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#ifndef SRC_UCI_H_
#define SRC_UCI_H_
#include "board/board.hpp"
#include <string>
#include <unordered_map>
Move UciToMove(const std::string &uci);
void LogUci(const std::string &message);
void Uci();
Game initBoard(
const std::string &startingFEN,
std::unordered_map<uint64_t, TranspositionsEntry> *transPositions);
void SaveTranspositionTable(
const std::unordered_map<uint64_t, TranspositionsEntry> &table);
bool LoadTable(
const std::string &filename,
std::unordered_map<uint64_t, TranspositionsEntry> *transpositions);
#endif /* SRC_UCI_H_ */
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